Larry 7

(Walkthrough)

 

If Leisure Suit Larry is ever going to get anywhere with the cruise ship women in Love For Sail, you're probably going to need to help him out. A lot. And you're also going to need to do some serious "rule bending" to get Larry through all six challenges of the Thygh's Man Trophy competition...

Beating the Craps out of the casino
Go to the cafeteria, and have two heaping servings of bean dip. Then go to the casino and try to play craps. Fart to clear the table, then try to play again. Go to the sculpture garden, and look at Venus of Dice's foot. Take two dice. Go to your own cabin and get the toilet paper. Go to the Employees Only lounge (just push on the door to enter). Read the messages on the bulletin board until you hear about shaved dice. Use the toilet paper on Venus' dice to shave them.
Go to the casino. Use the shaved dice on the craps table to cheat and win games until Dewmi walks in. Talk to her about every available topic. Then play Strip Liar's Dice until you win! (If you're having trouble beating Dewmi at Liar's Dice, pressing <Ctrl-C> will allow you to see her dice, and cheat.)

"Sexual prowess" may not apply to Larry
Go to LoveMaster room, and use your scorecard on the CyberCard machine to try the LoveMaster. Go to the ship's library. Look at the "Prudish and Proud" book on the desk, and try to take it. Talk to Victorian about every available topic. Go to the clothing-optional pool and say hello to Drew. Talk to her about every available topic. Look at the "Erotic Adventures of Hercules" book, and try to take it. If Drew won't give you the book, go do something else for a while, then come back... sooner or later she will finish it and hand it over.
Next, go to the library. Ask Victorian about something that's not on her list of available topics (wombats? Sputnik? primordial soup?). While her back is turned, take the "Prudish and Proud" book. Heck, while you're at it, swipe her mucilage, too... you'll need it later. Then take the jacket off "Prudish and Proud", and put it on "Hercules". Ask Victorian about another thing that's not on her list (congress? the Macarena? toast?). Put the disguised "Hercules" book on top of Victorian's stack of dull tomes, then leave the library.
Return to library later, and talk to the new-and-improved Vicki about all available topics. Return to library ), and talk to Vicki about sex, and all resultant topics. Hmmm... looks like you win!

Horsing around
Go to the horseshoes area. Use your scorecard on the centaur's hindquarters to try horseshoes... and lose. Go to the ship's library, and read the book on electromagnetism. Then go to the poop deck and meet the Juggs. Talk to the Juggs about all available topics. Next, go to the clothing-optional pool. Read the celebrity magazine. Then go to your cabin and get the silicon lubricant.
Go to the cafeteria. Talk to Wang until he runs out of Spork, then take the heat lamp bulb. Go to the ship's lounge and talk to Johnson. Order a Gigantic Erection, then quickly enter the Juggs' dressing room. Switch their deodorant can with the silicon lubricant. Press the red button at the back of the room, then exit the dressing room. Look at the lighting truss. Remove the lightbulb and replace it with the heat lamp bulb. Leave the lounge and return to it later.
Geez, Larry, it's a good thing you brought a LOT of leisure suits! Return to the lounge ). Climb up on stage and get the chase lights and the remote control. Then go to the sculpture garden and climb the scaffolding. Use the chase lights on the spike, then go to the horseshoes area. Use the remote control on the horseshoe spike to activate the chase lights, then play horseshoes to win!

Dressed for success
Go to the fashion competition room. Unzip the mannequin's pants to read your scorecard and try the competition. Go to the ballroom, and talk to Jamie about all available topics. Suggest leisure suits. Then go to the sculpture garden and climb the scaffolding. Take the screwdriver.
Go to the Employees Only lounge, and take the jumper wire from the bulletin board. Go to the cafeteria and take Wang's knife. Then go to bridge deck. Use the screwdriver to open the control box on the wall. Use the jumper wire on the tubes inside the control box. Next, climb the mast and use your knife on the sail.
Go back to the ballroom and give the fabric to Jamie. Then return to the ballroom, and read the note on the door. Enter the backstage door to give Larry his long-awaited moment of glory. Next, return to the fashion competition room. Unzip the mannequin's pants to enter the competition and win!

Better bowling through chemical reactions
Go to the bowling alley, and use your scorecard on the walrus to try bowling. Needless to say, you lose. Go to the purser's desk, and talk to Peter about all available topics. Then go to the aft deck and talk to Peggy about all available topics. Go to the Employees Only lounge and get the KZ jelly. Look at the lockers, and try to open them. Then return to the aft deck. Talk to Peggy about Xqwzts' locker. Ask her about the locker combination.
Go back to the Employees Only lounge, and open Xqwzts' locker. Talk to him about all available topics. Go to the purser's desk and talk to Peter about Peggy and Xqwzts. Then go to the aft deck and talk to Peggy about Xqwzts and resultant topics. Tired of all this walking around yet? Too bad. Back to the purser's desk, and talk to Peter about your passport and resultant topics.
Use mucilage on the filthy picture, then use the picture on your cabin keycard to create a photo ID. Show the photo ID to Peter, and obtain your passport. Return to the Employees Only lounge. Talk to Xqwzts about travel and passports, and give him your passport. Take the key that he leaves behind. Then use your screwdriver to open the air vent in Xqwzts' room.
Get the hankie from your cabin floor. Use the KZ jelly on the hankie. Go to the aft hold and use Xqwzts' key to open the door. Open the pin hopper, and spray deodorant all over the pins in the hopper. Finally, go to the bowling alley and start a game. Use your treated hankie to polish the bowling ball, then bowl to win!

A good-night quiche
Go to the kitchen. Take the magazine-wrapped fish. Read the magazine. Take the salt and the little cauldron. Then go to Dewmi's cabin and get the orgasmic powder. Go to the ship's library and read the Fokker book. Next, go to the clothing-optional pool. Talk to Drew about Fokker, and subsequent topics.
Go to lower aft hold. Milk the beavers. Go to the forward hold and get Drew's suitcase. Then go to the clothing-optional pool. Tell Drew you have her suitcase.
Go to the promenade deck. Open the fire hose cabinet and get the fire hose. Walk to the fo'c's'le. Get a kumquat from the topiary sheep. Return to your cabin. Attach the fire hose to the pipe and the toilet, then flush the toilet to get Drew out of the shower!
Take the mold from the floor of the shower. Go to the lounge. Talk to Johnson about lime juice until he gives you a glass of it. Then go to the kitchen. Use the beaver milk on the CyberCheese 2000. Use the knife to cut the kumquat and make beaver cheese quiche. Use the orgasmic powder on the quiche to give it that "special something". Finally, go to the cook-off room, and put your quiche on the conveyor belt to win!

A risky act, without Annette
Go to the captain's cabin to be rejected. (By now you should be used to it!) Talk to the captain about all available topics. Go to the cafeteria. Walk to the back of the room and enter the dessert tasting area. Look at the chairs until you find the one with an insurance policy under it. Look at the insurance policy. Then go to the purser's desk. Ask Peter about Annette. Pick up the courtesy phone, and call the Boning cabin.
Talk to Peter and have him check your account. While he's gone, look at his phone and hit the redial button to get the Boning cabin number. Go to the Boning cabin. Climb into bed and inadvertently kill old Mr. Boning. (Uh-oh...) Return to the Boning cabin. Talk to Annette about all available topics. Use the life insurance policy on Annette so that she gives you a stock certificate. Read the stock certificate, then go to the captain's cabin. Give stock certificate to Captain Thygh to win the game! (And, hey, don't forget to watch the credits all the way through...)

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